IT Learning Club / Web Development / HTML, Graphics, & Design / Web Graphics /
- Effective Web Design
- Microsoft Office Visio 2007 Inside Out
- Dreamweaver CS3 For Dummies (For Dummies (Computer/Tech))
- SAPscript Made Easy 4.6
- AutoCAD 2006 VBA: A Programmer's Reference
- 50 Fast Photoshop 7 Techniques
- Adobe Photoshop CS2 Studio Techniques
- Idea to Image in Photoshop CS2: Rick Sammon's Guide to Enhancing Your Digital Photographs
- Embedded Image Processing on the TMS320C6000 DSP: Examples in Code Composer Studio and MATLAB
- 3ds max 5 for Dummies
- Foundation 3ds Max 8 Architectural Visualization
- Digital Animation Bible: Creating Professional Animation with 3ds Max, Lightwave, and Maya
- 3DS Max Lighting
- Inside 3ds max 7
- Model, Rig, Animate with 3ds max 7
- Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
- Introducing 3ds Max 9: 3D for Beginners
- Macromedia Fireworks 8: Training from the Source
- Computer Graphics, C Version (2nd Edition)
- The JFC Swing Tutorial: A Guide to Constructing GUIs, Second Edition
- Environment Learning for Indoor Mobile Robots: A Stochastic State Estimation Approach to Simultaneous Localization and Map Building (Springer Tracts in Advanced Robotics)
- Visual Perception and Robotic Manipulation: 3D Object Recognition, Tracking and Hand-Eye Coordination (Springer Tracts in Advanced Robotics)
- How to Wow: Photoshop for the Web (How to Wow)
- Compressed Image File Formats: JPEG, PNG, GIF, XBM, BMP (ACM Press)
- Handbook of Geometric Computing: Applications in Pattern Recognition, Computer Vision, Neuralcomputing, and Robotics
- Michael Abrash's Graphics Programming Black Book (Special Edition)
- Computer Graphics and Geometric Modelling: Implementation & Algorithms
- 3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing)
- Foundation PHP for Flash
- Sams Teach Yourself ABAP/4 in 21 Days
- Hyperspectral Data Compression
- Data Compression: The Complete Reference
- Introduction to Fuzzy Logic using MATLAB
- Graphics and GUIs with MATLAB, Third Edition (Graphics & GUIs with MATLAB)
- Focus On Mod Programming in Quake III Arena (The Premier Press Game Development Series)
- 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
- Transformations and Projections in Computer Graphics
- Vector Analysis for Computer Graphics
- Microsoft Office Visio 2007 Step by Step (Step By Step (Microsoft))
- Flash 8 Essentials
- Adobe Illustrator CS3 Classroom in a Book
- Flash 8 ActionScript Bible
- Visio 2007 For Dummies (For Dummies (Computer/Tech))
- Flash 8: Projects for Learning Animation and Interactivity (O'Reilly Digital Studio)
- Character Animation: 2D Skills for Better 3D, Second Edition
- Beginning GIMP: From Novice to Professional (Beginning from Novice to Professional)
- Sams Teach Yourself Adobe Photoshop CS3 in 24 Hours (Sams Teach Yourself)
- Special Edition Using Adobe Creative Suite 2 (Special Edition Using)
- Core CSS: Cascading Style Sheets (2nd Edition)
- Computer Vision Beyond the Visible Spectrum (Advances in Pattern Recognition)
- Evolutionary Synthesis of Pattern Recognition Systems (Monographs in Computer Science)
- Handbook of Computer Vision Algorithms in Image Algebra
- Flash MX 2004 Games: Art to ActionScript
- Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
- Cutting Edge PowerPoint 2007 For Dummies (For Dummies (Computer/Tech))
- Handbook of Mathematical Models in Computer Vision
- Image Processing Using Pulse-Coupled Neural Networks
- Introductory Techniques for 3-D Computer Vision
- Machine Learning in Computer Vision (Computational Imaging and Vision)
- Multiple View Geometry in Computer Vision
- Game Character Development with Maya (New Riders Games)
- Algorithms for Parallel Polygon Rendering (Lecture Notes in Computer Science)
- Complete Digital Design: A Comprehensive Guide to Digital Electronics and Computer System Architecture (Professional Engineering)
- Graphics Programming Methods (Graphics Series)
- Visio 2003 Bible
- Database Design Using Entity-Relationship Diagrams (Foundations of Database Design, 1)
- Advances in Multiresolution for Geometric Modelling (Mathematics and Visualization)
- Focus On 3D Models (Game Development)
- Flash 5 Bible (with CD-ROM)
- GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
- Photoshop CS QuickSteps
- Sams Teach Yourself DirectX 7 in 24 Hours (Teach Yourself -- Hours)
- Beginning Direct3D Game Programming w/CD (Prima Tech's Game Development)
- 2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software))
- The Photoshop Anthology: 101 Web Design Tips, Tricks & Techniques
- Design Pattern Formalization Techniques
- SVG Essentials (O'Reilly XML)
- Classification and Clustering for Knowledge Discovery (Studies in Computational Intelligence)
- X3D: Extensible 3D Graphics for Web Authors (The Morgan Kaufmann Series in Interactive 3D Technology)
- Beginning ActionScript 2.0 (Wrox Beginning Guides)
- After Effects Apprentice (DV Expert Series)
- Advanced ActionScript 3 with Design Patterns
- Advances in Artificial Intelligence -- IBERAMIA 2004: 9th Ibero-American Conference on AI, Puebla, Mexico, November 22-26, 2004, Proceedings (Lecture Notes in Computer Science)
- Approximation Algorithms
- Flash and XML: A Developer's Guide
- Advanced Animation with DirectX (Focus on Game Development)
- Flash 8 Cookbook (Cookbooks (O'Reilly))
- Designing Arcade Computer Game Graphics
- Elementary Game Programming & Simulations Using Jamagic (Game Development Series)
- Focus On 2D in Direct3D (Premier Press Game Development Series)
- Game Development and Production (Wordware Game Developer's Library)
- Game Programming Gems (Game Programming Gems Series)
- Game Programming Gems 2 (Game Programming Gems Series)
- 3D Game Textures: Create Professional Game Art Using Photoshop
- Strategy Game Programming With Directx 9.0 2003
- Windows Graphics Programming: Win32 GDI and DirectDraw (With CD-ROM)
- Lingo in a Nutshell (In a Nutshell (O'Reilly))
- Sams Teach Yourself Adobe Photoshop CS2 in 24 Hours, First Edition
- Maya 7 for Windows & Macintosh (Visual QuickStart Guide)
- PowerPoint 2007: The Missing Manual
- OpenGL(R) Shading Language (2nd Edition) (OpenGL)
- OpenGL SuperBible (3rd Edition)
- Computer Graphics and Geometric Modelling: Mathematics
- DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Applications Library)
- OpenGL(R) Distilled (OpenGL)
- Guide to Computer Animation (Focal Press Visual Effects and Animation)
- Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)
- Mastering Maya 7
- Quality of Service: Delivering QoS on the Internet and in Corporate Networks
- GDI+ Programming in C# and VB .NET
- Timing for Animation
- Digital Image Processing (2nd Edition)
- Mathematics for Computer Graphics
- Digital Texturing & Painting
- GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics
- Computer Graphics and Multimedia: Applications, Problems and Solutions
- 3D Computer Graphics: A Mathematical Introduction with OpenGL
- Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video (Hacks)
- 3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series)
- Advanced Animation and Rendering Techniques (ACM Press)
- Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications (The International Series in Engineering and Computer Science)
- Maya 8 Character Modeling (Wordware Applications Library)
- Maya Professional Tips and Techniques
- Maya Character Creation: Modeling and Animation Controls, First Edition
- Computer Graphics and Multimedia: Applications, Problems and Solutions
- Computer Graphics Using Java 2D and 3D
- Digital Lighting & Rendering
- Digital Lighting and Rendering (2nd Edition) ([digital])
- Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal
- Geometric Data Structures for Computer Graphics
- Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)
- Implicit Objects Computer Graphics
- Linux 3D Graphics Programming
- Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation (The Morgan Kaufmann Series in Computer Graphics)
- Pro OGRE 3D Programming (Pro)
- Production Rendering
- Realistic Image Synthesis Using Photon Mapping
- Rendering for Beginners: Image Synthesis using RenderMan
- The Ap Professional Graphics Cd-Rom Library
- The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
- A Simplified Approach to Image Processing: Classical and Modern Techniques in C
- Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
- Digital Image Processing
- Image Processing Based on Partial Differential Equations: Proceedings of the International Conference on PDE-Based Image Processing and Related Inverse ... 8-12, 2005 (Mathematics and Visualization)
- Digital Art Photography For Dummies (For Dummies (Computer/Tech))
- Digital Photography Just The Steps For Dummies (For Dummies (Computer/Tech))
- Shoot Like a Pro! Digital Photography Techniques
- The Image Processing Handbook, Fifth Edition (Image Processing Handbook)
- Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
- Photoshop CS2 For Dummies (For Dummies (Computer/Tech))
- Graphics Programming with GDI+
- The Game Animator's Guide to Maya
- Flash MX Savvy (With CD-ROM)
- Programming Flash Communication Server
- Designing SVG Web Graphics
- Photoshop Restoration & Retouching, Second Edition
- Microsoft Office PowerPoint 2003 Fast & Easy
- Inside Maya 5
- Learning Maya 6 | Rendering
- Maya 4.5 Fundamentals
- Maya 4.5 Savvy
- Photoshop CS Bible
- Maya 6 Killer Tips
- Maya at a Glance
- Maya Secrets of the Pros (Maya Masters)
- Digital Video Quality: Vision Models and Metrics
- DirectX 3D Graphics Programming Bible
- From After Effects to Flash: Poetry in Motion Graphics
- Sams Teach Yourself Microsoft Office PowerPoint 2003 in 24 Hours
- Photoshop 7(R): Tips and Techniques
- How to Do Everything with Photoshop 7
- Commercial Photoshop Retouching: In the Studio
- Adobe After Effects 6.5 Magic
- Adobe Photoshop CS Type Effects
- LightWave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing (LightWave 3D 8 Cartoon Character Creation)
- Integrating and Extending BIRT (The Eclipse Series)
- 25 Things to Make and Do in Adobe Photoshop Elements 4
- Adobe Photoshop CS/CS2 Breakthroughs (Solutions)
- Adobe Photoshop CS2 Classroom in a Book
- Adobe Photoshop CS2 On Demand
- Adobe Photoshop CS2 One-Click Wow! (2nd Edition) (WOW!)
- Adobe Photoshop CS3 Classroom in a Book
- JPEG2000 Standard for Image Compression: Concepts, Algorithms and VLSI Architectures
- Adobe Photoshop Elements 3.0 A - Z: Tools and features illustrated ready reference
- Adobe Photoshop Elements 3.0: Photographers' Guide
- Adobe Photoshop Elements 5.0 A-Z: Tools and features illustrated ready reference
- Adobe Photoshop Lightroom Workflow: The Digital Photographer's Guide (Tim Grey Guides)
- Adobe Photoshop Restoration & Retouching (3rd Edition) (Voices That Matter)
- Adobe Photoshop Unmasked: The Art and Science of Selections, Layers, and Paths
- Advanced Photoshop Elements 4.0 for Digital Photographers
- Keynote 2 for Mac OS X (Visual QuickStart Guide)
- Photoshop CS Killer Tips
- Creating Photomontages with Photoshop: A Designer's Notebook (Designers Notebook)
- Digital Character Design and Painting: The Photoshop CS Edition (Graphics Series) (Graphics Series)
- Easy Adobe Photoshop Elements 4 (Easy)
- Focal Easy Guide to Photoshop CS2: Image Editing for New Users and Professionals (Digital Imaging Editing S.) (Digital Imaging Editing S.)
- Get the Image You Want: Essential Photoshop Editing Techniques
- How to Use Adobe Photoshop CS2
- Organize Your Photos with Adobe Photoshop Elements 3 (2nd Edition)
- Adobe Photoshop 6.0 Classroom in a Book
- Photoshop 7 Down & Dirty Tricks
- Photo Retouching with Photoshop: A Designer's Notebook
- Adobe After Effects 7.0 Classroom in a Book
- Creating Motion Graphics with After Effects, Volume 1: The Essentials (2nd Edition, Version 5.5)
- Adobe After Effects 6.5 Studio Techniques
- Photoshop Album for Dummies
- PNG: The Definitive Guide (O'Reilly Nutshell)
- Photoshop CS2 All-in-One Desk Reference For Dummies
- Photoshop CS2 RAW: Using Adobe Camera Raw, Bridge, and Photoshop to Get the Most out of Your Digital Camera
- Photoshop Elements 3: The Missing Manual
- Photoshop Elements 4 for Windows (Visual QuickStart Guide)
- Photoshop Elements 4: The Missing Manual
- Flash 3D Cheats Most Wanted
- Photoshop Elements 5: The Missing Manual
- Photoshop Finishing Touches
- Photoshop Restoration and Retouching
- Photoshop Workflow Setups: Eddie Tapp on Digital Photography (Workflow Setups)
- Real World Adobe Photoshop CS2 (Real World)
- Linux Cookbook
- Handbook of Multibiometrics (International Series on Biometrics)
- Biometrics: Personal Identification in Networked Society
- Digital Video for Dummies, Third Edition
- Digital Storytelling: A Creator's Guide to Interactive Entertainment
- Adobe Flex 2: Training from the Source
- Inside Direct3D (Dv-Mps Inside)
- Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
- Sams Teach Yourself GIMP in 24 Hours
- The Photoshop CS2 Book for Digital Photographers (Voices That Matter)
- The Art of Photoshop for Digital Photographers
- Scale-Space and Morphology in Computer Vision
- PowerPoint 2007 All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech))
- Macromedia Fireworks MX 2004 Fast & Easy Web Development
- ColdFusion Web Development with Macromedia Dreamweaver MX 2004 (Books for Professionals by Professionals)
- Delphi Graphics and Game Programming Exposed
- Adobe InDesign CS/CS2 Breakthroughs
- Programming Game AI by Example
- PHP: Your Visual Blueprint for Creating Open Source, Server-Side Content
- Content-Based Analysis of Digital Video
- Macromedia FreeHand MX: Training from the Source
- Computational Intelligence for Modelling and Prediction (Studies in Computational Intelligence) (Studies in Computational Intelligence)
- Dynamical Vision: ICCV 2005 and ECCV 2006 Workshops, WDV 2005 and WDV 2006, Beijing, China, October 21, 2005, Graz, Austria, May 13, 2006, Revised Papers (Lecture Notes in Computer Science)
- Microsoft Office PowerPoint 2007 Step by Step (Step By Step (Microsoft))
- ActionScript for Flash MX: The Definitive Guide, Second Edition
- Advanced Lighting and Materials with Shaders
- wxPython in Action
- User Interface Design: Bridging the Gap from User Requirements to Design
- Microsoft Office Visio 2003 Inside Out
- Microsoft Office PowerPoint 2003 Step by Step
- Developing Microsoft Visio Solutions (Pro-Documentation)
- Microsoft Windows XP Color Management
- Web Mapping Illustrated: Using Open Source GIS Toolkits
- Flash 8: The Missing Manual
- Metagraphs and Their Applications (Integrated Series in Information Systems)
- Macromedia Captivate for Windows (Visual QuickStart Guide)
- Flash Hacks: 100 Industrial-Strength Tips & Tools
- Macromedia Flash MX Fast & Easy Web Development
- Macromedia Flash MX 2004 ActionScript: Training from the Source
- Mastering AutoCAD 2000
- LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library)
- LightWave 3D 8 Revealed
- LightWave 3D 8 Character Animation
- Video Data Management and Information Retrieval
- GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (Interactive Technologies)
- OpenGL(R) Shading Language
- Paint Shop Pro 8 Zero to Hero
- Paint Shop Pro 9: Photographers' Guide
- Paint Shop Pro XI for Photographers
- Creating a Presentation in PowerPoint (Visual QuickProject Guide)
- When Pancakes Go Bad: Optical Delusions with Adobe Photoshop
- Working Smart in Adobe Photoshop CS2 (Photoshop)
- The Photoshop CS2 Speed Clinic: Automating Photoshop to Get Twice the Work Done in Half the Time
- Java 2D Graphics
- Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
- Advanced Linux 3D Graphics Programming (With CD-ROM)
- Absolute Beginner's Guide to Microsoft Office PowerPoint 2003
- Adobe Premiere 6 Bible
- Real-Time Vision for Human-Computer Interaction
- Cross-Platform GUI Programming with wxWidgets (Bruce Perens' Open Source Series)
- Dreamweaver MX Bible with CD-ROM
- Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
- ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
- Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start)
- Digital Design of Nature: Computer Generated Plants and Organics (X.media.publishing)
- Matchmoving: The Invisible Art of Camera Tracking
- Powerpoint 2003 Just The Steps For Dummies
- Open Source GIS: A GRASS GIS Approach (The International Series in Engineering and Computer Science)
- Designing Virtual Reality Systems: The Structured Approach
- Spatial Augmented Reality: Merging Real and Virtual Worlds
- The LaTeX Graphics Companion: Illustrating Documents with TeX and Postscript(R)
- eLearning with Dreamweaver MX
- The Adobe Illustrator CS Wow! Book (WOW!)
- MPEG-7 Audio and Beyond: Audio Content Indexing and Retrieval
- MPEG-4 Facial Animation: The Standard, Implementation and Applications
- Google Maps Hacks
- Intelligent Multimedia Processing with Soft Computing (Studies in Fuzziness and Soft Computing)
- How to Do Everything with Microsoft Office PowerPoint 2003 (How to Do Everything)
- Streaming Audio: The FezGuys' Guide
- How to Do Everything with Adobe Illustrator CS
- Easy PowerPoint 2003
- Real World Image Sharpening with Adobe Photoshop CS2 (Real World)
- Design Concepts with Code: An Approach for Developers
- Special Edition Using Microsoft Office PowerPoint 2003
- Macromedia Studio MX 2004: Training from the Source
- PowerPoint 2007 for Starters: The Missing Manual
- Flash MX Bible
- Microsoft Office PowerPoint 2007 On Demand
- KDE Programming Bible
- Fireworks MX Bible
- Quartz 2D Graphics for Mac OS X(R) Developers
- Sams Teach Yourself Mac OS X Digital Media All In One
- Learn Programming with Flash MX
- Flash 5 Cartooning (with CD-ROM)
- Flash 5 Cartoons and Games f/x and Design
- Fixing PowerPoint Annoyances: How to Fix the Most Annoying Things About Your Favorite Presentation Program (Annoyances)
- Macromedia Flash MX 2004 Fast & Easy Web Development
- Laura Lemay's Web Workshop: 3D Graphics & Vrml 2.0 (Laura Lemay's Web Workshop)
- Graphics Programming with Perl
- Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))
- The Photoshop CS2 Help Desk Book
- Adobe Premiere Pro 2.0 Studio Techniques
- Macromedia Flash Communication Server MX
- eBay Photos That Sell: Taking Great Product Shots for eBay and Beyond
- Adobe Acrobat 5 PDF Bible
- Dreamweaver 8 For Dummies (For Dummies (Computer/Tech))
- The Dreamweaver Developer's Instant Troubleshooter
- Learn Microsoft VISIO 2002 (Wordware Visio Library)
- Macromedia Studio MX 2004 All-in-One Desk Reference for Dummies
- Microsoft Visio Version 2002 Inside Out
- Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java(TM) Applications (The Java Series)
- Adobe Creative Suite 2 How-Tos: 100 Essential Techniques (How-Tos)
- Apple Pro Training Series: Final Cut Express HD (Apple Pro Training)
- Grammatical Picture Generation: A Tree-Based Approach (Texts in Theoretical Computer Science. An EATCS Series)
- The Photoshop Book for Digital Photographers
- The Adobe Photoshop Elements Crafts Book
- The Photoshop Channels Book
- Focal Easy Guide to Flash MX 2004: For new users and professionals (The Focal Easy Guide)
- Corel Paint Shop Pro X Digital Darkroom
- Dreamweaver MX / Fireworks MX Savvy with CDROM
- Dreamweaver UltraDev 4 Bible
- Adobe Creative Suite 2 Workflow: Integrating the Tools, Increasing Your Productivity
- Adobe Golive 5 Bible
- Adobe Scripting: Your Visual Blueprint to Scripting in Photoshop and Illustrator
- After Effects 7 for Windows and Macintosh: Visual QuickPro Guide
- Real World Adobe Creative Suite 2 (Real World)
- Sams Teach Yourself Creative Suite 2 All in One
- Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours
- Photoshop CS3 All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech))
- AutoCAD 2002 Bible (With CD-ROM)
- Show Me Microsoft Office PowerPoint 2003
- Photoshop CS3 Workflow: The Digital Photographer's Guide (Tim Grey Guides)
- Computer Graphics for Java Programmers
- About Face 3: The Essentials of Interaction Design
- Apple Pro Training Series: Aperture 1.5 (Apple Pro Training)
- Pinnacle Liquid Edition 6 for Windows (Visual QuickStart Guide)
- Macromedia Studio 8: Training from the Source
- Special Edition Using Macromedia Studio MX 2004
- The Definitive Guide to ImageMagick (Definitive Guide)
- Adobe Premiere Elements 2.0 Classroom in a Book
- Hollywood Special Effects with Adobe Premiere Elements 3
- Making a Movie in Premiere Elements: Visual QuickProject Guide
- Director MX 2004 Games: Game Development with Director
- Simple Computer Transfer and Backup: Don't Lose your Music and Photos
- Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics
- Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
- Smart Grapics: Third International Symposium, SG 2003, Heidelberg, Germany, July2-4, 2003, Proceedings (Lecture Notes in Computer Science)
- Smart Graphics: 4th International Symposium, SG 2004, Banff, Canada, May 23-25, 2004, Proceedings (Lecture Notes in Computer Science)
- Programming Flex 2: The comprehensive guide to creating rich media applications with Adobe Flex (Programming)
- Premiere Elements 2 for Windows (Visual QuickStart Guide)
- Premiere Elements for Windows (Visual QuickStart Guide)
- iPhoto 6 for Mac OS X (Visual QuickStart Guide)
- OpenGL(R) SuperBible: Comprehensive Tutorial and Reference (4th Edition) (OpenGL)
- Dreamweaver CS3: The Missing Manual
- An Introduction to Cryptography, Second Edition (Discrete Mathematics and Its Applications)
- Visibility Algorithms in the Plane
- The Flash Anthology: Cool Effects and Practical ActionScript
- Encyclopedia of Multimedia
- Awesome 3d Game Development: No Programming Required (Game Development Series)
- CMOS Imagers: From Phototransduction to Image Processing (Fundamental Theories of Physics)
- Animation from Pencils to Pixels: Classical Techniques for the Digital Animator
- Flash: The Future: Pocket PC / DVD / ITV / Video / Game Consoles / Wireless
- Remote Access Networks and Services: The Internet Access Companion
- Visual Information Representation, Communication, and Image Processing (Optical Engineering)
- Foundations of GTK+ Development (Expert's Voice in Open Source)
- Adobe Photoshop Elements 3 in a Snap (Sams Teach Yourself)
- Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
- 3D Imaging for Safety and Security (Computational Imaging and Vision)
- Final Cut Express HD 3.5 Editing Workshop, Third Edition
- Approximation and Online Algorithms: Third International Workshop, WAOA 2005, Palma de Mallorca, Spain, October 6-7, 2005, Revised Selected Papers (Lecture Notes in Computer Science)
- Realistic Architectural Visualization with 3ds Max and mental ray
- Rendering with mental ray & 3ds Max