IT Learning Club / Graphic Design / General /
- Effective Web Design
- Microsoft Office Visio 2007 Inside Out
- Core Techniques and Algorithms in Game Programming
- Dreamweaver CS3 Bible
- Dreamweaver CS3 For Dummies (For Dummies (Computer/Tech))
- SAPscript Made Easy 4.6
- Beginning C# Game Programming (Game Development)
- Creating Games in C++: A Step-by-Step Guide
- Introducing AutoCAD 2008
- AutoCAD 2006 VBA: A Programmer's Reference
- AutoCAD: Professional Tips and Techniques
- Information Development: Managing Your Documentation Projects, Portfolio, and People
- Programming Sudoku (Technology in Action)
- HTML & Web Design Tips & Techniques
- 50 Fast Photoshop 7 Techniques
- Adobe Photoshop CS2 Studio Techniques
- Photoshop CS2 Before & After Makeovers (Before & After Makeovers)
- Idea to Image in Photoshop CS2: Rick Sammon's Guide to Enhancing Your Digital Photographs
- Digital Photography Expert Techniques
- Digital Photography Hacks: 100 Industrial-Strength Tips & Tools
- Embedded Image Processing on the TMS320C6000 DSP: Examples in Code Composer Studio and MATLAB
- Mastering Digital Photography, Second Edition (Mastering)
- 3ds max 7 Bible
- 3ds max 5 for Dummies
- Foundation 3ds Max 8 Architectural Visualization
- Digital Animation Bible: Creating Professional Animation with 3ds Max, Lightwave, and Maya
- 3ds Max Animation with Biped
- 3ds Max 8 Bible
- 3ds max 6 Bible
- 3DS Max Lighting
- Deconstructing the Elements with 3ds Max, Second Edition: Create natural fire, earth, air and water without plug-ins
- Inside 3ds max 7
- Model, Rig, Animate with 3ds max 7
- Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
- Introducing 3ds Max 9: 3D for Beginners
- Macromedia Fireworks 8: Training from the Source
- Game Art for Teens (Game Development Series)
- Digital Retouching and Compositing: Photographers' Guide (Power!)
- Computer Graphics, C Version (2nd Edition)
- Foundation PHP 5 for Flash (Foundation)
- The JFC Swing Tutorial: A Guide to Constructing GUIs, Second Edition
- Environment Learning for Indoor Mobile Robots: A Stochastic State Estimation Approach to Simultaneous Localization and Map Building (Springer Tracts in Advanced Robotics)
- Pattern-Oriented Software Architecture Volume 1: A System of Patterns
- Visual Perception and Robotic Manipulation: 3D Object Recognition, Tracking and Hand-Eye Coordination (Springer Tracts in Advanced Robotics)
- How to Wow: Photoshop for the Web (How to Wow)
- Cascading Style Sheets: Designing for the Web (3rd Edition)
- Compressed Image File Formats: JPEG, PNG, GIF, XBM, BMP (ACM Press)
- Handbook of Geometric Computing: Applications in Pattern Recognition, Computer Vision, Neuralcomputing, and Robotics
- Michael Abrash's Graphics Programming Black Book (Special Edition)
- Computer Graphics and Geometric Modelling: Implementation & Algorithms
- 3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing)
- Foundation PHP for Flash
- Sams Teach Yourself ABAP/4 in 21 Days
- Hyperspectral Data Compression
- Data Compression: The Complete Reference
- CSS Hacks and Filters: Making Cascading Stylesheets Work
- Introduction to Fuzzy Logic using MATLAB
- Graphics and GUIs with MATLAB, Third Edition (Graphics & GUIs with MATLAB)
- Focus On Mod Programming in Quake III Arena (The Premier Press Game Development Series)
- Flash ActionScript: Your Visual Blueprint for Creating Flash-enhanced Web Sites
- 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
- Beginning 3D Game Programming
- Transformations and Projections in Computer Graphics
- Vector Analysis for Computer Graphics
- Microsoft Office Visio 2007 Step by Step (Step By Step (Microsoft))
- PowerPointAdvanced Presentation Techniques
- How to Do Everything with Flash 8 (How to Do Everything)
- Foundation Flash 8 (Foundation)
- Algorithms & Data Structures: The Science Of Computing (Electrical and Computer Engineering Series)
- The Flash MX Project
- Flash 8 Essentials
- 50 Fast Flash MX Techniques
- Macromedia Flash Professional 8 Unleashed
- Dreamweaver MX: PHP Web Development (Programmer to Programmer)
- Adobe Illustrator CS3 Classroom in a Book
- Flash 8 ActionScript Bible
- Software Engineering and Computer Games
- Visio 2007 For Dummies (For Dummies (Computer/Tech))
- Flash 8: Projects for Learning Animation and Interactivity (O'Reilly Digital Studio)
- Character Animation: 2D Skills for Better 3D, Second Edition
- Beginning GIMP: From Novice to Professional (Beginning from Novice to Professional)
- Flash CS3 For Dummies (For Dummies (Computer/Tech))
- Digital Photography for 3D Imaging and Animation
- Sams Teach Yourself Adobe Photoshop CS3 in 24 Hours (Sams Teach Yourself)
- Photoshop CS3 For Dummies (For Dummies (Computer/Tech))
- Special Edition Using Adobe Creative Suite 2 (Special Edition Using)
- Professional XNA Game Programming: For Xbox 360 and Windows
- Adobe Acrobat 8 PDF Bible
- Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
- Core CSS: Cascading Style Sheets (2nd Edition)
- CSS: The Definitive Guide
- CSS: The Missing Manual
- Photoshop for Video, Third Edition (DV Expert Series)
- Developing Games in Java
- Computer Vision Beyond the Visible Spectrum (Advances in Pattern Recognition)
- Macromedia Flash MX 2004 Game Programming
- Evolutionary Synthesis of Pattern Recognition Systems (Monographs in Computer Science)
- Handbook of Computer Vision Algorithms in Image Algebra
- Flash MX 2004 Games: Art to ActionScript
- Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
- Cutting Edge PowerPoint 2007 For Dummies (For Dummies (Computer/Tech))
- Handbook of Mathematical Models in Computer Vision
- Image Processing Using Pulse-Coupled Neural Networks
- PowerPoint 2007 Just the Steps For Dummies
- Introductory Techniques for 3-D Computer Vision
- Machine Learning in Computer Vision (Computational Imaging and Vision)
- Multiple View Geometry in Computer Vision
- Macromedia Flash MX Game Design Demystified
- Macromedia Flash MX ActionScript for Fun and Games (With CD-ROM)
- Real World Color Management, Second Edition
- Game Character Development with Maya (New Riders Games)
- PowerPoint 2007 Bible
- Photoshop Elements 5 For Dummies (For Dummies (Computer/Tech))
- Hacking Photoshop CS2
- Algorithms for Parallel Polygon Rendering (Lecture Notes in Computer Science)
- Complete Digital Design: A Comprehensive Guide to Digital Electronics and Computer System Architecture (Professional Engineering)
- Maya 8 at a Glance +CD
- Graphics Programming Methods (Graphics Series)
- Visio 2003 Bible
- 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
- Introducing Maya 8: 3D for Beginners +CD
- Database Design Using Entity-Relationship Diagrams (Foundations of Database Design, 1)
- Advances in Multiresolution for Geometric Modelling (Mathematics and Visualization)
- Focus On 3D Models (Game Development)
- Photoshop CS All-in-One Desk Reference for Dummies
- Flash 5 Bible (with CD-ROM)
- GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
- Photoshop CS QuickSteps
- Sams Teach Yourself DirectX 7 in 24 Hours (Teach Yourself -- Hours)
- Beginning Direct3D Game Programming w/CD (Prima Tech's Game Development)
- Visual Studio Team System: Better Software Development for Agile Teams (Microsoft .Net Development)
- 2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software))
- The Photoshop Anthology: 101 Web Design Tips, Tricks & Techniques
- Design Pattern Formalization Techniques
- Flash MX Design for TV and Video
- Beginning OpenGL Game Programming (Game Development Series)
- SVG Essentials (O'Reilly XML)
- Classification and Clustering for Knowledge Discovery (Studies in Computational Intelligence)
- X3D: Extensible 3D Graphics for Web Authors (The Morgan Kaufmann Series in Interactive 3D Technology)
- Java GUI Programmers' Primer, A
- Adobe InDesign CS2 Official JavaScript Reference (Visual Quickstart Guides)
- Beginning ActionScript 2.0 (Wrox Beginning Guides)
- LabVIEW for Everyone: Graphical Programming Made Easy and Fun (3rd Edition) (National Instruments Virtual Instrumentation Series)
- Flash Application Design Solutions: The Flash Usability Handbook (Solutions)
- php|architect's Zend PHP 5 Certification Study Guide
- AutoCAD 2006 and AutoCAD LT 2006 Bible
- After Effects Apprentice (DV Expert Series)
- Artificial Intelligence: A New Synthesis (The Morgan Kaufmann Series in Artificial Intelligence)
- Advanced ActionScript 3 with Design Patterns
- Advances in Artificial Intelligence -- IBERAMIA 2004: 9th Ibero-American Conference on AI, Puebla, Mexico, November 22-26, 2004, Proceedings (Lecture Notes in Computer Science)
- Approximation Algorithms
- Macromedia Flash 8 On Demand
- Macromedia Flash 8 For Dummies (For Dummies (Computer/Tech))
- Flash and XML: A Developer's Guide
- Advanced Animation with DirectX (Focus on Game Development)
- OpenGL Game Development (Wordware Applications Library)
- Flash 8 Cookbook (Cookbooks (O'Reilly))
- Creating a Web Site with Flash: Visual QuickProject Guide
- C++ For Game Programmers (Game Development Series)
- Flash Animation for Teens (For Teens)
- Chris Crawford on Game Design
- Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology)
- Data Structures for Game Programmers (Premier Press Game Development)
- Designing Arcade Computer Game Graphics
- Designing Virtual Worlds
- Elementary Game Programming & Simulations Using Jamagic (Game Development Series)
- Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3d Technology) (The Morgan Kaufmann Series in Interactive 3d Technology)
- Focus On 2D in Direct3D (Premier Press Game Development Series)
- Focus On Curves and Surfaces (Focus on Game Development)
- Focus On SDL (The Premier Press Game Development Series)
- Game Coding Complete
- Game Design, Second Edition
- Game Development and Production (Wordware Game Developer's Library)
- Game Engine Toolset Development
- Game Interface Design
- Game Physics (Interactive 3d Technology Series)
- Game Programming All in One (The Premier Press Game Development Series)
- Game Programming All in One, Second Edition
- Game Programming for Teens, Second Edition
- Game Programming Gems (Game Programming Gems Series)
- Game Programming Gems 2 (Game Programming Gems Series)
- Game Programming Gems 3 (Game Programming Gems Series)
- Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems Series)
- Game Programming Gems 6 (Book & CD-ROM) (Game Development Series)
- Game Programming Golden Rules (Game Development Series)
- Game Programming with Python, Lua, and Ruby (Game Development)
- Game Testing All in One (Game Development Series)
- Creating Web Sites: The Missing Manual
- The Principles of Beautiful Web Design
- Web Design in a Nutshell
- 3D Game Engine Programming (Game Development Series)
- 3D Game Textures: Create Professional Game Art Using Photoshop
- Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
- Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
- Programming Vertex & Pixel Shaders (Programming Series)
- Strategy Game Programming With Directx 9.0 2003
- Introducing Character Animation with Blender
- Windows Graphics Programming: Win32 GDI and DirectDraw (With CD-ROM)
- Macromedia Flash MX 2004 for Dummies
- Lingo in a Nutshell (In a Nutshell (O'Reilly))
- Sams Teach Yourself Adobe Photoshop CS2 in 24 Hours, First Edition
- Macromedia Dreamweaver 8: Training from the Source
- Algorithms and Networking for Computer Games
- Maya 7 for Windows & Macintosh (Visual QuickStart Guide)
- PowerPoint 2007: The Missing Manual
- Smart Client Architecture and Design Guide (Patterns & Practices)
- Physics Modeling for Game Programmers
- OpenGL(R) Shading Language (2nd Edition) (OpenGL)
- OpenGL SuperBible (3rd Edition)
- Computer Graphics and Geometric Modelling: Mathematics
- DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Applications Library)
- OpenGL(R) Distilled (OpenGL)
- ActionScript 2.0 Language Reference for Macromedia Flash 8
- Guide to Computer Animation (Focal Press Visual Effects and Animation)
- Photoshop CS2 Bible, Professional Edition
- Programming a Multiplayer FPS in DirectX (Game Development Series)
- Secrets of the Game Business (Game Development Series)
- Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)
- Crystal Reports(R) 9: The Complete Reference
- Macromedia Flash 8 ActionScript: Training from the Source
- Learning ActionScript 2.0 for Macromedia Flash 8
- Macromedia Flash MX ActionScripting: Advanced Training from the Source
- Mastering Maya 7
- Quality of Service: Delivering QoS on the Internet and in Corporate Networks
- GDI+ Programming in C# and VB .NET
- Timing for Animation
- The Design Manual
- Digital Image Processing (2nd Edition)
- Programming Windows Presentation Foundation (Programming)
- Mathematics for Computer Graphics
- Digital Texturing & Painting
- Apple Pro Training Series: Optimizing Your Final Cut Pro System (Apple Pro Training)
- GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics
- Apple Pro Training Series: DVD Studio Pro 4 (Apple Pro Training)
- Computer Graphics and Multimedia: Applications, Problems and Solutions
- Foundation Flash 8 Video (Foundation)
- AdvancED Flash Interface Design (Advanced Design)
- 3D Computer Graphics: A Mathematical Introduction with OpenGL
- Object-Oriented ActionScript For Flash 8
- How to Do Everything with Your Digital Camera
- Sams Teach Yourself Flash MX ActionScript in 24 Hours
- Secrets of the iPod and iTunes (5th Edition) (Secrets of...)
- Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video (Hacks)
- 3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series)
- Advanced Animation and Rendering Techniques (ACM Press)
- Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications (The International Series in Engineering and Computer Science)
- Maya 8 Character Modeling (Wordware Applications Library)
- Maya Professional Tips and Techniques
- Maya Character Creation: Modeling and Animation Controls, First Edition
- Computer Graphics and Multimedia: Applications, Problems and Solutions
- Computer Graphics Using Java 2D and 3D
- Digital Lighting & Rendering
- Digital Lighting and Rendering (2nd Edition) ([digital])
- Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal
- Geometric Data Structures for Computer Graphics
- GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)
- Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)
- Beginning Game Audio Programming
- Implicit Objects Computer Graphics
- Linux 3D Graphics Programming
- Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation (The Morgan Kaufmann Series in Computer Graphics)
- Pro OGRE 3D Programming (Pro)
- Production Rendering
- Realistic Image Synthesis Using Photon Mapping
- Rendering for Beginners: Image Synthesis using RenderMan
- The Ap Professional Graphics Cd-Rom Library
- The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
- Thinking Animation: Bridging the Gap Between 2D and CG
- A Simplified Approach to Image Processing: Classical and Modern Techniques in C
- Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
- Digital Image Processing
- Image Processing Based on Partial Differential Equations: Proceedings of the International Conference on PDE-Based Image Processing and Related Inverse ... 8-12, 2005 (Mathematics and Visualization)
- Digital Art Photography For Dummies (For Dummies (Computer/Tech))
- Digital Photography All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech))
- Digital Photography All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech))
- Digital Photography Just The Steps For Dummies (For Dummies (Computer/Tech))
- Digital Photography: The Missing Manual
- Raw Workflow from Capture to Archives: A Complete Digital Photographer's Guide to Raw Imaging
- Shoot Like a Pro! Digital Photography Techniques
- The Image Processing Handbook, Fifth Edition (Image Processing Handbook)
- Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
- Photoshop CS2 For Dummies (For Dummies (Computer/Tech))
- Graphics Programming with GDI+
- The Game Animator's Guide to Maya
- Flickr Mashups (Programmer to Programmer)
- Killer Game Programming in Java
- Visio 2007 Bible
- Flash MX Savvy (With CD-ROM)
- Programming Flash Communication Server
- Designing SVG Web Graphics
- Practical Java Game Programming (Game Development Series)
- Photoshop Restoration & Retouching, Second Edition
- Microsoft Office PowerPoint 2003 Fast & Easy
- Inside Maya 5
- Learning Maya 6 | Rendering
- Learning Maya | Character Rigging and Animation
- Maya 4.5 Fundamentals
- Maya 4.5 Savvy
- Photoshop CS Bible
- Maya 6 Killer Tips
- Maya at a Glance
- Maya Secrets of the Pros (Maya Masters)
- Adobe Illustrator CS2 Revealed
- Digital Video Quality: Vision Models and Metrics
- DirectX 3D Graphics Programming Bible
- From After Effects to Flash: Poetry in Motion Graphics
- Sams Teach Yourself Microsoft Office PowerPoint 2003 in 24 Hours
- Photoshop 7(R): Tips and Techniques
- After Effects and Photoshop: Animation and Production Effects for DV and Film
- How to Do Everything with Photoshop 7
- Commercial Photoshop Retouching: In the Studio
- Adobe After Effects 6.5 Magic
- Adobe Photoshop CS Type Effects
- Foundation ActionScript Animation: Making Things Move! (Foundation)
- AdvancED ActionScript Components: Mastering the Flash Component Architecture (Advanc)
- Macromedia Flash MX 2004 ActionScript Bible
- LightWave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing (LightWave 3D 8 Cartoon Character Creation)
- Essential LightWave 3D 8
- Foundation ActionScript for Flash 8 (Foundation)
- Integrating and Extending BIRT (The Eclipse Series)
- 25 Things to Make and Do in Adobe Photoshop Elements 4
- Adobe Photoshop CS/CS2 Breakthroughs (Solutions)
- Adobe Photoshop CS2 Classroom in a Book
- Adobe Photoshop CS2 On Demand
- Adobe Photoshop CS2 One-Click Wow! (2nd Edition) (WOW!)
- Adobe Photoshop CS2: Photographers' Guide
- Adobe Photoshop CS3 Classroom in a Book
- JPEG2000 Standard for Image Compression: Concepts, Algorithms and VLSI Architectures
- Adobe Photoshop Elements 3.0 A - Z: Tools and features illustrated ready reference
- Adobe Photoshop Elements 3.0: Photographers' Guide
- Adobe Photoshop Elements 5.0 A-Z: Tools and features illustrated ready reference
- Adobe Photoshop Lightroom Workflow: The Digital Photographer's Guide (Tim Grey Guides)
- Adobe Photoshop Restoration & Retouching (3rd Edition) (Voices That Matter)
- Adobe Photoshop Unmasked: The Art and Science of Selections, Layers, and Paths
- Advanced Photoshop Elements 5.0 for Digital Photographers
- Camera Raw with Photoshop For Dummies (For Dummies (Computer/Tech))
- Advanced Photoshop Elements 4.0 for Digital Photographers
- How to Do Everything with Mac OS X Panther (How to Do Everything)
- Keynote 2 for Mac OS X (Visual QuickStart Guide)
- Photoshop CS Killer Tips
- Combining Images with Photoshop Elements: Selecting, Layering, Masking, and Compositing
- Creating Photomontages with Photoshop: A Designer's Notebook (Designers Notebook)
- Digital Character Design and Painting: The Photoshop CS Edition (Graphics Series) (Graphics Series)
- Easy Adobe Photoshop Elements 4 (Easy)
- Enhancing CAD Drawings with Photoshop
- Focal Easy Guide to Photoshop CS2: Image Editing for New Users and Professionals (Digital Imaging Editing S.) (Digital Imaging Editing S.)
- Get the Image You Want: Essential Photoshop Editing Techniques
- Getting Started with Camera Raw: How to make better pictures using Photoshop and Photoshop Elements
- How to Use Adobe Photoshop CS2
- Organize Your Photos with Adobe Photoshop Elements 3 (2nd Edition)
- Adobe Photoshop 6.0 Classroom in a Book
- Photoshop 6 for Windows Bible
- Photoshop 7 Down & Dirty Tricks
- Photo Retouching with Photoshop: A Designer's Notebook
- Adobe After Effects 7.0 Classroom in a Book
- ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
- Creating Motion Graphics with After Effects, Volume 1: The Essentials (2nd Edition, Version 5.5)
- After Effects On the Spot: Time-Saving Tips and Shortcuts from the Pros
- Adobe After Effects 6.5 Studio Techniques
- Photoshop Album for Dummies
- PNG: The Definitive Guide (O'Reilly Nutshell)
- Photoshop CS Savvy
- Photoshop CS2 All-in-One Desk Reference For Dummies
- Photoshop CS2 RAW: Using Adobe Camera Raw, Bridge, and Photoshop to Get the Most out of Your Digital Camera
- Photoshop Elements 3 For Dummies
- Photoshop Elements 3 Solutions
- Photoshop Elements 3: The Missing Manual
- Photoshop Elements 4 For Dummies (For Dummies (Computer/Tech))
- Photoshop Elements 4 for Windows (Visual QuickStart Guide)
- Photoshop Elements 4 Just the Steps For Dummies (For Dummies (Computer/Tech))
- Photoshop Elements 4: The Missing Manual
- InDesign CS2 at Your Fingertips
- Flash 3D Cheats Most Wanted
- Photoshop Elements 5: The Missing Manual
- Photoshop Finishing Touches
- Photoshop Restoration and Retouching
- Photoshop Workflow Setups: Eddie Tapp on Digital Photography (Workflow Setups)
- Real World Adobe Photoshop CS2 (Real World)
- Pro J2ME Polish: Open Source Wireless Java Tools Suite
- Java 3D Programming
- Visualization Handbook
- Linux Cookbook
- Handbook of Multibiometrics (International Series on Biometrics)
- Biometrics: Personal Identification in Networked Society
- AI for Game Developers
- Digital Video for Dummies, Third Edition
- Sams Teach Yourself Macromedia Flash 8 in 24 Hours (Sams Teach Yourself)
- Digital Storytelling: A Creator's Guide to Interactive Entertainment
- ImageMagick Tricks: Web Image Effects from the Command Line and PHP
- Adobe Flex 2: Training from the Source
- Microsoft Office FrontPage 2003 Inside Out
- Beginning C++ Game Programming (Game Development Series)
- Electronic Commerce (Networking Series)
- Inside Direct3D (Dv-Mps Inside)
- Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
- Sams Teach Yourself GIMP in 24 Hours
- The Photoshop CS2 Book for Digital Photographers (Voices That Matter)
- The Art of Photoshop for Digital Photographers
- Adobe Photoshop Lightroom Book for Digital Photographers,The (Voices That Matter)
- ActionScripting in Flash MX
- Scale-Space and Morphology in Computer Vision
- PowerPoint 2007 All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech))
- ColdFusion Web Development with Macromedia Dreamweaver MX 2004 (Books for Professionals by Professionals)
- Flickr Hacks: Tips & Tools for Sharing Photos Online (Hacks)
- Delphi Graphics and Game Programming Exposed
- PHP Game Programming
- InDesign Type: Professional Typography with Adobe InDesign CS2
- How to Do Everything With Your Scanner (How to Do Everything)
- Adobe InDesign CS/CS2 Breakthroughs
- 3D Game Programming All in One (Course Technology PTR Game Development Series)
- Programming Game AI by Example
- Programming the Nintendo Game Boy Advance: The Unofficial Guide (Game Development)
- PSP Hacks: Tips & Tools for Your Mobile Gaming and Entertainment Handheld (Hacks)
- PHP: Your Visual Blueprint for Creating Open Source, Server-Side Content
- Content-Based Analysis of Digital Video
- Macromedia FreeHand MX: Training from the Source
- Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
- Computational Intelligence for Modelling and Prediction (Studies in Computational Intelligence) (Studies in Computational Intelligence)
- Dynamical Vision: ICCV 2005 and ECCV 2006 Workshops, WDV 2005 and WDV 2006, Beijing, China, October 21, 2005, Graz, Austria, May 13, 2006, Revised Papers (Lecture Notes in Computer Science)
- Microsoft Office PowerPoint 2007 Step by Step (Step By Step (Microsoft))
- ActionScript for Flash MX: The Definitive Guide, Second Edition
- Advanced Lighting and Materials with Shaders
- wxPython in Action
- The Essential Guide to User Interface Design: An Introduction to Gui Design Principles and Techniques
- User Interface Design: Bridging the Gap from User Requirements to Design
- Creating Database Web Applications with PHP and ASP (Internet Series)
- Microsoft Office Visio 2003 Inside Out
- Microsoft Office PowerPoint 2003 Step by Step
- Developing Microsoft Visio Solutions (Pro-Documentation)
- Microsoft Windows XP Color Management
- Web Mapping Illustrated: Using Open Source GIS Toolkits
- Flash 8: The Missing Manual
- Metagraphs and Their Applications (Integrated Series in Information Systems)
- Macromedia Captivate for Windows (Visual QuickStart Guide)
- Flash Hacks: 100 Industrial-Strength Tips & Tools
- Macromedia Flash 8: A Tutorial Guide (Visual Quickstart Guides)
- Show Me Macromedia Flash MX 2004 (Show Me)
- Macromedia Flash 8: Training from the Source
- Macromedia Flash MX Fast & Easy Web Development
- The Hidden Power of Flash Components
- Macromedia Flash MX 2004 ActionScript: Training from the Source
- Microsoft Office FrontPage 2003 Step by Step
- Mastering AutoCAD 2000
- Mastering AutoCAD 2005 and AutoCAD LT 2005
- LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library)
- LightWave 3D 8 Revealed
- LightWave 3D 8 Character Animation
- Video Data Management and Information Retrieval
- GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (Interactive Technologies)
- OpenGL(R) Shading Language
- Paint Shop Pro 8 Zero to Hero
- Paint Shop Pro 9 For Dummies (For Dummies (Computer/Tech))
- Paint Shop Pro 9: Photographers' Guide
- Paint Shop Pro XI for Photographers
- Mastering AutoCAD 2007 and AutoCAD LT 2007 (Mastering)
- AutoCAD: Secrets Every User Should Know
- Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness and Soft Computing)
- Creating a Presentation in PowerPoint (Visual QuickProject Guide)
- AutoCAD 2005 For Dummies
- When Pancakes Go Bad: Optical Delusions with Adobe Photoshop
- Artificial Life Models in Software
- Working Smart in Adobe Photoshop CS2 (Photoshop)
- Understanding Adobe Photoshop: Digital Imaging Concepts and Techniques
- The Photoshop CS2 Speed Clinic: Automating Photoshop to Get Twice the Work Done in Half the Time
- Java 2D Graphics
- Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)
- DV Filmmaking: From Start to Finish (O'Reilly Digital Studio)
- Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
- AI for Computer Games and Animation: A Cognitive Modeling Approach
- Special Edition Using Mac OS X v10.3 Panther (Special Edition Using)
- Advanced Linux 3D Graphics Programming (With CD-ROM)
- Absolute Beginner's Guide to Microsoft Office PowerPoint 2003
- Learning Perl/Tk
- Designing with Web Standards
- Dreamweaver 8 All-in-One Desk Reference For Dummies (For Dummies (Computer/Tech))
- Adobe Premiere 6 Bible
- Adobe Premiere Pro Bible
- Real-Time Vision for Human-Computer Interaction
- Cross-Platform GUI Programming with wxWidgets (Bruce Perens' Open Source Series)
- Dreamweaver MX Bible with CD-ROM
- Adobe Illustrator CS2 @work: Projects You Can Use on the Job (At Work)
- Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
- ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
- Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start)
- Beginning DirectX 9 (Game Development Series)
- Digital Design of Nature: Computer Generated Plants and Organics (X.media.publishing)
- PostScript(R) Language Tutorial and Cookbook
- Matchmoving: The Invisible Art of Camera Tracking
- Foundation XML for Flash (Foundation)
- Beginning Game Level Design (Premier Press Game Development)
- Break Into The Game Industry: How to Get A Job Making Video Games
- Powerpoint 2003 Just The Steps For Dummies
- Quake 4 Mods For Dummies (For Dummies (Computer/Tech))
- Vector Games Math Processors (Wordware Game Math Library)
- Open Source GIS: A GRASS GIS Approach (The International Series in Engineering and Computer Science)
- Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work)
- Designing Virtual Reality Systems: The Structured Approach
- Half Life 2 Mods For Dummies (For Dummies (Computer/Tech))
- How To Do Everything with Your Scanner
- Retro Gaming Hacks: Tips & Tools for Playing the Classics (Hacks)
- Secrets of the PlayStation Portable (Secrets of...)
- Spatial Augmented Reality: Merging Real and Virtual Worlds
- The LaTeX Graphics Companion: Illustrating Documents with TeX and Postscript(R)
- Thinking in Postscript
- Foundation Flash Applications for Mobile Devices (Foundation)
- eLearning with Dreamweaver MX
- iPod: The Missing Manual
- Visual Basic Game Programming For Teens
- The Adobe Illustrator CS Wow! Book (WOW!)
- MPEG-7 Audio and Beyond: Audio Content Indexing and Retrieval
- MPEG-4 Facial Animation: The Standard, Implementation and Applications
- Google Maps Hacks
- Intelligent Multimedia Processing with Soft Computing (Studies in Fuzziness and Soft Computing)
- How to Do Everything with Microsoft Office PowerPoint 2003 (How to Do Everything)
- Mastering Digital Audio Production: The Professional Music Workflow with Mac OS X
- Streaming Audio: The FezGuys' Guide
- How to Do Everything with Adobe Illustrator CS
- Easy PowerPoint 2003
- Scrapbooking with Photoshop Elements: The Creative Cropping Cookbook
- Real World Image Sharpening with Adobe Photoshop CS2 (Real World)
- iPod + iTunes for Windows and Mac in a Snap (2nd Edition) (Sams Teach Yourself)
- Design Concepts with Code: An Approach for Developers
- Preventative Programming Techniques: Avoid and Correct Common Mistakes (Programming Series)
- VEE Pro: Practical Graphical Programming
- Special Edition Using Microsoft Office PowerPoint 2003
- AutoCAD 2004 Bible
- Macromedia Studio MX 2004: Training from the Source
- PowerPoint 2007 for Starters: The Missing Manual
- Developing Extensions for Macromedia Flash 8 (Visual Quickstart Guides)
- Flash MX Bible
- Beginning Microsoft Word Business Documents (Beginning: from Novice to Professional)
- The Game Maker's Apprentice: Game Development for Beginners
- Microsoft Office PowerPoint 2007 On Demand
- KDE Programming Bible
- Fireworks MX Bible
- Verification and Validation for Quality of UML 2.0 Models
- Adobe Bridge Official JavaScript Reference
- Mac OS X Bible, Panther Edition
- Mac OS X Server 10.3 Panther: Visual QuickPro Guide
- Quartz 2D Graphics for Mac OS X(R) Developers
- Sams Teach Yourself Mac OS X Digital Media All In One
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