IT Learning Club / Mobile & Wireless Computing / Programming /
- Developing Services for the Wireless Internet (Computer Communications and Networks)
- Symbian OS C++ for Mobile Phones (Symbian Press)
- NetBeans(TM) IDE Field Guide: Developing Desktop, Web, Enterprise, and Mobile Applications
- Resource Allocation in Multiuser Multicarrier Wireless Systems
- Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
- Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari (Wrox Professional Guides)
- Securing Java: Getting Down to Business with Mobile Code, 2nd Edition
- Kicking Butt with MIDP and MSA: Creating Great Mobile Applications (The Java Series)
- Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)
- Mobile Python: Rapid prototyping of applications on the mobile platform (Symbian Press)
- Integration-Ready Architecture and Design: Software Engineering with XML, Java, .NET, Wireless, Speech, and Knowledge Technologies
- Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML
- Enterprise Architecture for Integration: Rapid Delivery Methods and Technologies (Artech House Mobile Communications Library)
- Wireless Java Programming with J2ME
- Architecture-Independent Programming for Wireless Sensor Networks (Wiley Series on Parallel and Distributed Computing)
- .NET Wireless Programming
- The Open Mobile Alliance: Delivering Service Enablers for Next-Generation Applications
- Agents: Basic Concepts, Mobility Models, and the Tracy Toolkit
- Beginning Mobile Phone Game Programming